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 Post subject: Re: YMTC cmc game
PostPosted: Sat Aug 11, 2018 8:02 am 
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YMtC Champ '06
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Joined: Sep 19, 2013
Posts: 1782
Preferred Pronoun Set: Ø
Shipspire Lookout
Creature — Human Pirate (C)
Whenever a vehicle Shipspire Lookout is crewing deals combat damage to a player, draw a card.
2/2


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 Post subject: Re: YMTC cmc game
PostPosted: Sat Aug 11, 2018 8:08 am 
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Location: somewhere btwn Achilles and the tortoise
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Pull the Strings
Instant (U)
Counter target spell.
Create a clue artifact token. It has ", Sacrifice this artifact: Draw a card."
Both the Azorius and the Dimir were experts at preventing the Boros from figuring out what was going on behind the scenes.

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 Post subject: Re: YMTC cmc game
PostPosted: Sat Aug 11, 2018 8:45 pm 
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Posts: 1616
Rewind the Clock -
Instant - U
Counter target spell. If that spell is countered this way, put it on top of it's owner’s library instead of into that player’s graveyard.
Then, that player puts a card from their hand on the top of their library.


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 Post subject: Re: YMTC cmc game
PostPosted: Mon Aug 13, 2018 1:17 am 
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Location: Orange County, California
Hand Over
Enchantment (R)
Enchant permanent
When Hand Over enters the battlefield, target opponent gains control of enchanted permanent.
Enchanted permanent has "At the beginning of your upkeep, create a token copy of this permanent."

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 Post subject: Re: YMTC cmc game
PostPosted: Mon Aug 13, 2018 5:29 pm 
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YMtC Champ '15
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Posts: 1916
Summoning Trance

Enchantment (M)
At the beginning of your end step, create a 4/4 blue Elemental creature token with flying. Then sacrifice Summoning Trance unless you cast an instant or sorcery spell this turn.

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