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 Post subject: Re: Parad's Ponderings
PostPosted: Sun Jul 30, 2017 5:43 am 
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LilyStorm wrote:
Word it as "When ~ attacks, you may cast any number of creatures from your hands. If you cast any creatures this way, they enter the battlefield tapped and attacking."

That way you avoid the mess of putting things tapped and attacking during the blocker step or anything.

Noooo, it's way cooler as a static ability.

How's this?:

Hordecaller
Creature — Goblin Berserker
As long as it's your declare attackers step and Hordecaller is attacking, you may cast creatures from your hand as though they had flash. If you do, they enter the battlefield tapped and attacking.
3/2

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 Post subject: Re: Parad's Ponderings
PostPosted: Sun Jul 30, 2017 11:01 am 
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Honestly it would be cool to see an aggro card that is a 1/4. I mean, it's still really good in that deck since it's Fervor on a stick, with less cost.

Also, how to properly cost a 2/1 for hybrid: No synergy, no abilities, or synergy, with drawbacks.

Pesky Ferret :rg:
Creature - Ferret
2/1


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 Post subject: Re: Parad's Ponderings
PostPosted: Sun Jul 30, 2017 11:53 am 
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What does being static add to gameplay besides a headache? You had to add some really gross words to the card to make it work.

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 Post subject: Re: Parad's Ponderings
PostPosted: Mon Jul 31, 2017 11:49 am 
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Idk, because i don't like how you have an opportunity to spend mana and if you miss that opportunity it's gone. like idk i can't explain it you just kind of killed my card tbh. if it's gonna be that way i'd rather it be:

Harbinger of the Stampede
Creature — Beast
Creatures you control have trample.
Whenever Harbinger of the Stampede attacks, you may put a creature from your hand onto the battlefield tapped and attacking.
5/5

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 Post subject: Re: Parad's Ponderings
PostPosted: Mon Jul 31, 2017 3:14 pm 
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Your card was fine it just causes weird situations. I was feeling extra critical.

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I never take anytihng Lily says seriously, except for when I take it personally. Then it's personal.
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People, buy more stuff.
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 Post subject: Re: Parad's Ponderings
PostPosted: Wed Aug 09, 2017 11:01 pm 
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Stolen Identity
Enchantment — Aura
Enchant creature
You control enchanted creature.
Your opponents can't cast spells that share a name with enchanted creature.

Vesuvan Angel
Creature — Shapeshifter Angel
Flying, vigilance
You may have Vesuvan Angel enter the battlefield as a copy of a creature on the battlefield.
4/4

Inspired by Fractured Identity

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Aug 11, 2017 10:39 am 
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sorry obligatory: Stolen Identity
I like both of those cards though.


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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Sep 07, 2017 10:14 am 
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Stream of Consciousness
Instant (R)
Draw seven cards, then discard seven cards.

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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Sep 07, 2017 12:44 pm 
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Road to Extinction
Land
: Add to your mana pool. If you that mana is spent to cast a Dinosaur creature spell, it gains haste. Road to Extinction deals 1 damage to you.

Another loveletter to my favorite card, Phyrexian Soulgorger. Praying Wizards doesn't overlook it in the Dinosaur Creature Type Update.

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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Sep 14, 2017 4:19 am 
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Kantos
Legendary Creature — Elemental God (M)
(This creature's mana cost is 8 white mana symbols.)
When you cast Kantos, exile all other creatures.
8/8

Delvaline
Legendary Creature — Faerie God (M)
Flash
Flying, hexproof
When you cast Delvaline, counter target spell.
8/8

Gorminthok
Legendary Creature — Demon God (M)
Pay 4 life: Draw two cards.
8/8

Shalinthyre
Legendary Creature — Djinn God (M)
Haste, first strike, menace
12/8

Moruug
Legendary Creature — Treefolk God (M)
Whiteproof, blueproof, blackproof, redproof. (Moruug can't be damaged, targeted, or destroyed by white, blue, black, or red sources.)
8/12

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 Post subject: Re: Parad's Ponderings
PostPosted: Thu Sep 14, 2017 3:13 pm 
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Gorminthok can get better value and Delvaline is too expensive to ever be used as solely as a counterspell.

I like Road to Extinction.

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Sep 15, 2017 5:43 am 
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Perfection
Creature — Incarnation
You can't cast Perfection.
10/10

cf. Imi

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Sep 29, 2017 8:27 pm 
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Jaigon Hyao, the Worldsteed
Legendary Enchantment — Mount
Ride 8 (Tap a creature you control with toughness 8 or more: This Mount becomes an enchantment creature until end of turn.)
The planet trembles at the rumble of His hooves.
20/12

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Last edited by ParadOxymoron on Tue Oct 03, 2017 3:48 am, edited 2 times in total.

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 Post subject: Re: Parad's Ponderings
PostPosted: Fri Sep 29, 2017 8:34 pm 
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thats a big horse

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 Post subject: Re: Parad's Ponderings
PostPosted: Sat Sep 30, 2017 11:27 pm 
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Apex Predator
Creature — Dinosaur Mutant (R)
Haste, trample, hexproof
Momir's experiments on the beasts of the Gruulian wilds proved quite fruitful.
6/6

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Last edited by ParadOxymoron on Sat Sep 30, 2017 11:34 pm, edited 5 times in total.

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 Post subject: Re: Parad's Ponderings
PostPosted: Sat Sep 30, 2017 11:30 pm 
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Gruul wilds aren't called "Gruulian wilds".

That being said I like this thing.


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 Post subject: Re: Parad's Ponderings
PostPosted: Tue Oct 03, 2017 4:01 am 
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Turn 1:

Moonglove Channeler
Creature — Elf Druid
Deathtouch
, Pay 4 life: Add to your mana pool.
1/1


Turn 2:

Majordomo to Rot
Creature — Naga Plant Druid
Whenever Majordomo to Rot becomes the target of a spell or ability, sacrifice it.
: Add to your mana pool.
0/1


Turn 3:

Phyrexian Sparkstealer
Creature — Horror
Phyrexian Sparkstealer can't be blocked.
Whenever Phyrexian Sparkstealer deals combat damage to an opponent, that player loses the game.
1/7


Pulling off this Turn 4 kill is the most satisfying thing in Magic I can imagine.

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 Post subject: Re: Parad's Ponderings
PostPosted: Tue Oct 03, 2017 7:34 am 
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You can already do Llanowar Elves, Somberwald Sage, Phage the Untouchable, then something to make Phage unblockable on turn 4


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 Post subject: Re: Parad's Ponderings
PostPosted: Tue Oct 03, 2017 7:44 am 
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Look at my post again.

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 Post subject: Re: Parad's Ponderings
PostPosted: Tue Oct 03, 2017 1:44 pm 
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i understand the thrill of this turn four kill but i worry that Phyrexian Sparkstealer is... unfun? not touching on questions of power here but the sparkstealer looks like a real day-ruiner for, like, limited; any creature-based deck; etc

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